Disturbance 2026 Education Program
About:
Disturbance: Youth Education is a STEAM-based arts education initiative engaging approximately 25 fourth- and fifth-grade classrooms across Questa, Taos, Ranchos, Talpa, and Peñasco. Led by The Paseo Project in partnership with Twirl, the program invites students to explore fire ecology, disturbance science, storytelling, and creative expression through hands-on workshops that integrate science and art.
Students will participate in two classroom workshops that combine environmental science concepts with experiential art-making. Their work will culminate in a multi-site public exhibition presented in October 2026 at Wildflower Gallery, TCA Encore Gallery, and UNM–Taos Art Studios—centering youth voices and regional ecological knowledge within a professional gallery context.
Program Goals
Increase student understanding of fire ecology and disturbance science
Foster creative problem-solving through STEAM learning
Connect youth to local landscapes, scientists, artists, and cultural institutions
Amplify student voices through a professionally curated public exhibition
Program Activities
Up to two one-hour STEAM-integrated workshops per classroom
Instruction serving approximately 500 students (grades 4–5)
Guest artist and scientist engagement
Student artwork documentation and exhibition preparation
Family- and community-centered exhibition events
Program Themes
Students are exploring:
Fire as a natural and necessary part of forest systems
What a healthy/historical forest looks like
Forest density, fuel loads, and regeneration
Community stewardship and resilience
Indigenous and scientific perspectives on fire ecology
The curriculum uses:
embodied learning
role-play
movement
systems-based games
collaborative discussion
sensory exploration
to help students understand the complexity of fire-adapted ecosystems in Northern New Mexico.
Student Experience
During the first classroom visit, students:
Build “living forests” with their bodies
Simulate overcrowded and healthy forests
Explore how fire spreads through different fuel conditions
Discuss the emotional and ecological realities of wildfire
Learn about regeneration and forest succession
During the second visit, students:
Respond artistically to ecological concepts
Create collaborative visual artworks
Develop pieces that will become part of a larger immersive community installation
Student Artwork in Development
Current student-created projects include:
mind maps and ecological systems drawings
word art created from student-generated fire ecology vocabulary
recycled plastic fire sculptures made from water bottles
cyanotypes
charcoal and ash drawings
pinch pots created with reclaimed local clay
ecological species studies
collaborative canopy and yarn web elements
The work combines:
science
ecology
systems thinking
storytelling
visual art
sensory experience
Youth Art Show Installation
The youth-created installation is evolving into a large-scale immersive ecological environment where visitors physically move through interconnected forest systems.
The current installation vision includes:
two interconnected ecological pathways
an immersive forest of suspended tree forms
a large ecological web made from yarn and species drawings
soundscapes created collaboratively by students
motion-activated sensory elements
opportunities for audience participation and reflection
Visitors will move through ecological phases exploring:
growth
overcrowding
disturbance
after burn
regrowth
stewardship and prescribed fire practices
Interactive components may include:
planting seeds
contributing artwork
answering prompts such as:
“What is a healthy forest?”
“What role do humans play in forest systems?”
“What does resilience look like?”
The installation invites audiences to reconsider fire not simply as destruction, but as part of a living ecological cycle.
Become a Disturbance with us
Interested in hosting or supporting our Disturbance 2026 Education Program?